![]() Luckily I hadn't yet progressed very far at that point :) Don't just hard quit the game, as this will create a corrupted save file, at least it did for me. To save the game, press Esc whilst in-game, then choose Save and Quit. ![]() As mentioned in the download notes, you might have to move the unzipped game to another folder, and then back again, to get it to run.Ģ. I often copy elements of the environments into my sketchbook as I'm playing - the rocks, levers, piles, magic objects, bottles etc have a certain life in them.ġ. *Thank-you* for almost two decades of special and inspiring places. Now I am so happy to have a job where I can pay for all these games. 2004? 2005? And Covert Front - "Macht das licht aus!" :) All brilliant and challenging, with a beautiful, mournful atmosphere.īack then I had hardly any spare money, and free flash games were the only gaming I could afford. Oh my goodness! A new Skutnik game?! I've been following your games since the beginning of the submachine series in what. Just there are too many mashups for my taste. remembering awsome notes about Mur etc during Submachine. The intro and outro were very scrappy and a story during gameplay really wasn't there at all. There are many bonus items, but they mostly do not have any use - I remember Submachine was full of bonus rooms that were really nice to visit. To make notes, you need to use an external notepad, even when you have the note in your inventory :|. And the game engine does not help you at all. There are some locations where you would never imagine an item should be put, at the latter game you have so many items you don't even remember what they are, many important rooms are hard to remember. The game is nicely drawn, but the game mechanics are totally hard and I would need to spend weeks to win the game without looking for help. Well well, from the point of view of a Submachine lover. Paired with an ambient but expressive soundtrack that serves to heighten the entire experience, Slice of Sea looks and sounds spectacular." There is so much excitement and detail going on in each scene that every environment feels new, no matter how many times you’ve walked through it. It’s hard to tell if the scenes are above ground or below the water’s surface at times, but I’d say that makes it all the more enchanting. The hand drawn animations are lively and constantly moving in a lifelike, mesmerizing fashion. It’s all hand-drawn, then animated, then given even more depth with superb sound effects." It’s a constant joy just to stare at, with the most amazing creature designs throughout. "What’s most important here is how wonderful it looks. Slice of Sea is a peaceful adventure and puzzle game. You play as Seaweed, a sea creature clearly out of their element. Explore desolate world of dust, all hand-drawn on paper in unique art style. Collect items, solve puzzles and lead Seaweed back home to the sea. Music was created by Thumpmonks and main theme song written and performed by Cat jahnke.
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